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INTERACTIVE WALL

NEXUM Ball Wall

An accurate throw changes the game.

Soft balls, shared targets and action on the wall. Ball Wall turns throwing into energetic play, bringing participants together in a physical space.

Let's discuss your project

Preview of a configuration in development. No purchase commitment.

Slicer · concept animation

01 — HOW DOES IT PLAY?

See the target. Throw. Watch it react.

The group throws soft balls at targets projected on the wall. Hits influence the game, and new challenges invite aiming, teamwork and quick decisions.

  1. 01

    Learn the challenge and get your soft balls ready.

  2. 02

    Throw at the projected targets following the game rules.

  3. 03

    See the effect of your hits and the group's score.

03 — A PLACE IN YOUR VENUE

A new reason
to join the game.

A natural way to play

Throwing a ball gives players an intuitive starting point for discovering an interactive game.

Group challenges

A shared wall focuses attention on targets, progress and the excitement of each hit.

More than competition

Scenarios can combine movement with learning, recognising objects and teamwork.

EXAMPLE PLAY AREA4 × 2.5 m wall + throwing zone

Concept dimensions. Full installation space and safety zones need to be agreed separately.

Let's plan the space.

A throwing zone without floor projection is needed in front of the wall. Its size, the soft balls and the surrounding layout should suit the group and venue.

NEXUM develops software and games. Hardware selection and installation are delivered through partnerships with integrators.

AHEAD OF THE LAUNCH

Can you picture Ball Wall
in your project?

Tell us about the space, participants and your ideas for play. Let's discuss what this configuration could offer.

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